Be in the moment, not the ad break.
Tap into concerts, festivals, game days and launches. Your perk rides inside the artist’s drop, so fans come for the music and leave with your brand.
We pair brands with top artists, creators and celebrities, then drop co-branded experiences anywhere fans gather. A festival field. A stadium gate. Your store counter. Fans walk up, it opens, and you see every unlock.
We match you with the artists, creators and celebrities your audience already follows, and shape the drop together: a track, a voice note, a presale, a product.
We pin it to a place: a booth, a stage, a shelf, a street corner. Indoors or out, one city or twenty.
Fans follow the radar, walk up and open it with a gesture. It only works on the spot, so the walk is the point.
Our server checks every fan is really there. Codes redeem at the counter, and every unlock shows up live.
Tap into concerts, festivals, game days and launches. Your perk rides inside the artist’s drop, so fans come for the music and leave with your brand.
Drops that only open in your store. Codes redeem at the till, limited copies give people a reason to come today, and fans re-drop copies that bring their friends.
Unreleased tracks, voice notes, presale codes and signed prints, locked to the places that matter to you. Brand partners fund it, you keep the moment.
Hide drops from the main stage to the merch tent. Sponsors get a moment of their own, and you see where the crowd actually goes.
Six layers so a drop opens for the right person, in the right place, every time, and looks like nobody else’s.
Drops anchor to the world five ways: venue scans, Google Geospatial on the street, printed brand markers indoors, compass, and GPS. Each phone uses the best one the spot supports.
Phones send raw location and our server decides. Distance, accuracy, consistency and freshness are scored, and a jump faster than 45 m/s is refused as a spoof.
A 3D reveal engine with 83 brandable objects and 13 ways to open them, with haptics and sound. One reveal file plays on the web, iOS and Android.
Nine art directions, each filled by your kit: palette, type, logo, sound, haptics and the word fans see when it opens. No campaign looks like a template.
Copies are counted inside the database, so a limited drop never oversells. Every code is unique and single use, at the counter or online.
Every unlock, refusal, code and re-drop is logged as it happens. You see where fans went, not where an ad was shown.
Cans, sneakers, caps, phones, trophies, popcorn. Every one takes your colours and carries your mark, and each opens its own way. Or bring your own 3D model. These are real renders, made in your browser with the Flagnog mark.
Tell us the moment you want to own. We bring the talent, the place and the drop, and you see every fan who walked to it.